Dr. Florian Metzger
Telefon | (0931) 31-88324 (Telefon aktuell nicht besetzt, bitte Gesprächstermin via E-Mail vereinbaren.) |
Telefax | |
florian.metzger@uni-wuerzburg.de | |
GPG Fingerprint | C98A 32B7 554F C5CC 4E5A 60FB 1CE5 B541 7B20 99C7 |
Web | https://www.tru42.org/fm/ |
Raum | |
Anschrift | Lehrstuhl für Informatik III |
Article[ to top ]
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An Introduction to Online Video Game QoS and QoE Influencing Factors. . In IEEE Communications Surveys & Tutorials. 2022.
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LoRaPlan: A Software to Evaluate Gateway Placement in LoRaWAN. . In 17th International Conference on Network and Service Management. 2021.
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IJNM Special Issue - Editorial - QoE-centric Analysis and Management of Communication Networks. . In International Journal of Network Management, Special Issue: QoE-centric Analysis and Management of Communication Networks. 2020.
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Modeling of Aggregated IoT Traffic and Its Application to an IoT Cloud. . In Proceedings of the IEEE, 107(4), pp. 679–694. 2019.
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TCP video streaming and mobile networks: Not a love story, but better with context. . In Computer Networks, 109, pp. 246–256. 2016.
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QoE for Cloud Gaming. . In IEEE Communications Society E-Letter. 2015.
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Exploratory Analysis of a GGSN’s PDP Context Signaling Load. . In Journal of Computer Networks and Communications. 2014.
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Sensorium – A Generic Sensor Framework. . In PIK - Praxis der Informationsverarbeitung und Kommunikation, 36(1). 2013.
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On the influence of network impairments on YouTube video streaming. . In Journal of Telecommunications and Information Technology. 2012.
Incollection[ to top ]
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Context Monitoring for Improved System Performance and QoE. . In Autonomous Control for a Reliable Internet of Services: Methods, Models, Approaches, Techniques, Algorithms, and Tools, I. Ganchev, R. D. van der Mei, H. van den Berg (eds.). Springer International Publishing, 2018.
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The Value of Context-Awareness in Bandwidth-Challenging HTTP Adaptive Streaming Scenarios. . In Autonomous Control for a Reliable Internet of Services: Methods, Models, Approaches, Techniques, Algorithms, and Tools, I. Ganchev, R. D. van der Mei, H. van den Berg (eds.). Springer International Publishing, 2018.
Inproceedings[ to top ]
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Constant Delay Switching: Asynchronous Traffic Shaping with Jitter Control. . In 2022 IFIP Networking Conference (IFIP Networking). 2022.
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Improving LoRaWAN’s Successful Information Transmission Rate with Redundancy. . In 17th International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob). 2021.
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Distributed Implementation of Deterministic Networking in Existing Non-TSN Ethernet Switches. . In Workshop on Time-sensitive and Deterministic Networking (TsDN). 2021.
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Relationship Status: It’s Complicated. Using APM as a QoE-qualifying Tempo Metric. . In Proceedings of the 13th International Conference on Quality of Multimedia Experience (QoMEX 2021). 2021.
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Bounded Latency with Bridge-Local Stream Reservation and Strict Priority Queuing. . In 11th International Conference on Network of the Future (NoF). 2020.
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Poster: Per-Hop Bridge-Local Latency Bounds with Strict Priority Transmission Selection. . In IFIP Networking Conference. 2020.
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Traffic Measurement Study on Video Streaming with the Amazon Echo Show. . In 4th Internet-QoE Workshop: QoE-based Analysis and Management of Data Communication Networks. 2019.
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Crowd-based Study of Gameplay Impairments and Player Performance in DOTA 2. . In 4th Internet-QoE Workshop: QoE-based Analysis and Management of Data Communication Networks (Internet-QoE’19). Los Cabos, Mexico, 2019.
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A Simulation of Asynchronous Traffic Shapers in Switched Ethernet Networks. . In Workshop for Advanced Communication Networks for Industrial Applications. 2019.
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Exploring the Transmission Behaviour of Overwatch: The Source of Lag. . In 30th International Teletraffic Congress (ITC 30). 2018.
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Speed Index: Relating the Industrial Standard for User Perceived Web Performance to Web QoE. . In Proceedings of the 10th International Conference on Quality of Multimedia Experience (QoMEX 2018). Sardinia, Italy, 2018.
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Traffic Modeling for Aggregated Periodic IoT Data. . In Proceedings of the 21st Conference on Innovation in Clouds, Internet and Networks (ICIN). Paris, France, 2018.
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Viability of Wi-Fi Caches in an Era of HTTPS Prevalence. . In 2017 IEEE International Conference on Communications Workshops (ICC Workshops). Paris, France, 2017.
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Bridging the Gap between QoE and User Engagement in HTTP Video Streaming. . In 28th International Teletraffic Congress (ITC 28). 2016.
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Assessing the Accuracy of Network Estimations in the DOTA 2 Game Client. . In Workshop on Perceptual Quality of Systems (PQS). Berlin, Germany, 2016.
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A Comprehensive End-to-End Lag Model for Online and Cloud Video Gaming. . In Proc. 5th ISCA/DEGA Workshop on Perceptual Quality of Systems (PQS 2016). 2016.
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QoE Management made uneasy: The case of Cloud Gaming. . In IEEE Workshop on Quality of Experience-based Management for Future Internet Applications and Services (QoE-FI). 2016.
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Enriching HTTP adaptive streaming with context awareness: A tunnel case study. . In IEEE International Conference on Communications Workshops (ICC). 2016.
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Games and frames: A strange tale of QoE studies. . In Eighth International Conference on Quality of Multimedia Experience (QoMEX). 2016.
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A Simulation Framework for Evaluating the QoS and QoE of TCP-based Streaming in an LTE Network. . In 27th International Teletraffic Congress (ITC). Ghent, Belgium, 2015.
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GTP-based Load Model and Virtualization Gain for a Mobile Network’s GGSN. . In 5th International Conference on Communications and Electronics. Da Nang, Vietnam, 2014.
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A performance evaluation framework for video streaming. . In 19th International Packet Video Workshop (PV). 2012.
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Exploring YouTube’s content distribution network through distributed application-layer measurements: a first view. . In Proceedings of the 2011 International Workshop on Modeling, Analysis, and Control of Complex Networks (Cnet ’11). 2011.
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Analysis of web-based video delivery. . In 50th FITCE Congress - "ICT: Bridging an Ever Shifting Digital Divide". 2011.
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Pushing the Performance of Biased Neighbor Selection through Biased Unchoking. . In 9th International Conference on Peer-to-Peer Computing. Seattle, USA, 2009.
Misc[ to top ]
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Subjective And Objective Assessment Of Video Game Context Factors. . 2021, August.
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The Prospects of Cloud Gaming: Do the Benefits Outweigh the Costs?. . 2021, August.
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Crowdsensed QoE for the community - a concept to make QoE assessment accessible. . 2020, May.
PhD thesis[ to top ]
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Evaluating reliable streaming in mobile networks. Technical Report (PhD dissertation), . . PhD dissertation. University of Vienna, 2014, December.
Techreport[ to top ]
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Signaling Load and Tunnel Management in a 3G Core Network. Technical Report (484), . . University of Wuerzburg, 2012.
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Pushing the Performance of Biased Neighbor Selection through Biased Unchoking. Technical Report (459), . . University of Wuerzburg, 2009.