Dr. Florian Metzger
Phone | (0931) 31-88324 (Currently, I am primarily working from home and will not answer your calls. Please contact me by mail.) |
Fax | |
florian.metzger@uni-wuerzburg.de | |
GPG Fingerprint | C98A 32B7 554F C5CC 4E5A 60FB 1CE5 B541 7B20 99C7 |
Web | https://www.tru42.org/fm/ |
Room | |
Address | Lehrstuhl für Informatik III |
Lectures
- 2021 winter: New Internet Applications (NIA)
- 2021 summer: Simulation Modeling
- 2019 winter: New Internet Applications (NIA)
- 2018 winter: New Internet Applications (NIA)
- 2014 winter: Network Technologies for Multimedia Applications (University of Vienna)
Exercises
- 2021 winter: New Internet Applications Tutorials
- 2021 summer: Exercises for Simulation Modeling
- 2019 winter: Exercises for New Internet Applications
- 2018 winter: Exercises for New Internet Applications
- 2017: Student Project Group 'Aggregated IoT' (University of Duisburg-Essen)
- 2015-2018: Exercises for Discrete Simulation and New Internet Applications (University of Duisburg-Essen)
- 2010-2015: Exercises for Network Technologies and Network Technologies for Multimedia Applications (University of Vienna)
Completed Master Theses
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Evaluating the Nature-inspired DESYNC Mechanism as an Energy-efficient LoRaWAN MAC. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2021, December.
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Characterisation of the APM in videogames using DOTA 2. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2020, November.
Completed Bachelor Theses
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Profiling the E2E Delays of Streamed Video Games with the Camera Method. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2021, September.
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Exploratory Comparison of Contemporary Cloud Gaming Services. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2021, July.
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Hit Detection with Asymmetric Latency in UE4 Authoritative Multiplayer Games. Technical Report (Master thesis), . . Master thesis. Universität Würzburg, 2019, August.
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Observing Changes in Machine Learning Behavior from Input Latency in Games. Technical Report (Master thesis), . . Master thesis. Universität Würzburg, 2019, August.
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Evaluation of the Movement Synchronization of Unreal Engine 4. Technical Report (Master thesis), . . Master thesis. Universität Würzburg, 2018, September.
Completed Student Projects
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Measuring the Effectiveness of Latency Mitigation Methods with a Prototype Video Game. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2022, February.
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Networking models and lag prevention methods of old games. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2021, December.
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Towards Modeling Energy Performance of LoRaWAN Transmissions: A Verification of Theoretical Predictions. Technical Report (Master thesis), . . Master thesis. University of Würzburg, 2020, April.
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Analysis of Geographic Data in R. Technical Report (Master thesis), . . Master thesis. Universitiy of Würzburg, 2019, November.
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Statistische Evaluation der APM in DOTA 2. Technical Report (Master thesis), . . Master thesis. Universitiy of Würzburg, 2019, October.
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IoT-Datenanalyse im Smart City-Kontext. Technical Report (Master thesis), . . Master thesis. Universitiy of Würzburg, 2019, July.