Game Lab II - Stakeholder Competition
Date: | 09/30/2024, 3:14 PM |
Category: | Veranstaltung |
From October 2024 to July 2025, more than 40 students of the Games Engineering BSc program will be working on interactive software technologies in the Game Lab II course. Apply and become a Stakeholder now!
In teams of two, the students design, develop, implement and evaluate a software artefact to support, improve, or completely innovate game design and development. Scientists and companies who have identified concrete needs for interactive software technologies may apply to become stakeholders of a Game Lab II project.
The Game Lab II course has been developed to foster the students’ expertise in designing and developing interactive software technologies. Over the years, various software artefacts have been successfully developed — from software libraries over plugins for engines such as Unity, Unreal or Godot to stand-alone applications.
Game Lab II projects tackle new challenges in the field of Real-Time Interactive Systems or address them in new ways. They need to be feasible by two students working for two terms, also considering the workload of other university courses as well as the formal deliverables expected in the GL 2 course itself, i.e. ample documentation (getting started, API, system overview,…), presentation material (scientific report, poster, trailer), and, of course, a clean and well-crafted code base.
If you are interested in this year's Game Lab II, download the flyer here and follow the three simple steps to becoming a stakeholder!