Publikationen
2024[ to top ]
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Autonomous VR Exposure Therapy for Anxiety Disorders Using Conversational AI—Ethical and Technical Implications and Preliminary Results. . In Scientific Research Publishing, 12(4). 2024.
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Gender Differences and Social Design in Human-AI Collaboration: Insights from Virtual Cobot Interactions Under Varying Task Loads. . In Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems, of CHI EA ’24. Association for Computing Machinery, <conf-loc> <city>Honolulu</city> <state>HI</state> <country>USA</country> </conf-loc>, 2024.
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Promoting Eco-Friendly Behavior through Virtual Reality - Implementation and Evaluation of Immersive Feedback Conditions of a Virtual CO2 Calculator. . In 2024 CHI Conference on Human Factors in Computing Systems. 2024.
2022[ to top ]
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Mixed-Cultural Speech for Intelligent Virtual Agents - the Impact of Different Non-Native Accents Using Natural or Synthetic Speech in the English Language. . In HAI ’22: International Conference on Human-Agent Interaction, pp. 67–75. ACM, 2022.
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Mixed-Cultural Speech for Mixed-Cultural Users - Natural vs. Synthetic Speech for Virtual Agents. . In HAI ’22: International Conference on Human-Agent Interaction, pp. 290–292. ACM, 2022.
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Exploratory Study on the Perception of Intelligent Virtual Agents With Non-Native Accents Using Synthetic and Natural Speech in German. . In INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION. ACM, 2022.
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The impact of mixed-cultural speech on the stereotypical perception of a virtual robot. . In Frontiers in Robotics and AI, 9. Frontiers Media SA, 2022.
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Repeated experience or a virtual nose to reduce simulator sickness? Investigating prediction of the sensorial conflict theory and the rest-frame hypothesis in two virtual games. . In Entertainment Computing, 43, p. 100514. Elsevier {BV}, 2022.
2021[ to top ]
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Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent. . In Proceedings of the 9th International Conference on Human-Agent Interaction 2021. ACM, 2021.
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Non-native speaker perception of Intelligent Virtual Agents in two languages: the impact of amount and type of grammatical mistakes. . In Journal on Multimodal User Interfaces. 2021.
2020[ to top ]
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What the user’s voice tells us about UX - Analysing parameters of the voice as indicators of the User Experience of the usage of intelligent voice assistants. . Gesellschaft für Informatik e.V., 2020.
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What if it speaks like it was from the village? Effects of a Robot speaking in Regional Language Variations on Users’ Evaluations. . In 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2020), pp. 1315–1320. 2020.
2019[ to top ]
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Non-Native Speaker Generation and Perception for Mixed-Cultural Settings. . In ACM International Conference on Intelligent Virtual Agents 2019. ACM, 2019.
2018[ to top ]
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A Virtual Nose as a Rest-Frame - The Impact on Simulator Sickness and Game Experience. . In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 1–8. 2018.
2016[ to top ]
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Audio Feedback and Illusion of Virtual Body Ownership in Mixed Reality. . In Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, of VRST \u002716, pp. 309–310. ACM, Munich, Germany, 2016.