Veröffentlichungen
Veröffentlichungen von Autoren des Instituts für Informatik
Diese Liste ist noch sehr unvollständig. Es erscheinen nur Veröffentlichungen von Autoren, die ihre Publikationsliste über www.bibsonomy.org verwalten (und Mitglied der Gruppe https://www.bibsonomy.org/group/csuniwue sind).
to appear[ to top ]
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The Shrinking Property for NP and coNP. . In Theoretical Computer Science. to appear.
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Satisfiability of Algebraic Circuits over Sets of Natural Numbers. . In Discrete Applied Mathematics. to appear.
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To appear 2024[ to top ]
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Emerging Technologies and Frameworks for Serious Games. . In HUMAN COMPUTER INTERACTION: HCI APPLICATION DOMAINS, Bd. 5, C. Stephanidis, G. Salvendy (Hrsg.). CRC Press, Taylor \& Francis Group, To appear 2024.
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2025[ to top ]
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NewsUnfold: Creating a News-Reading Application That Indicates Linguistic Media Bias and Collects Feedback. . In Proceedings of the International AAAI Conference on Web and Social Media, 19. 2025.
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Trust your local scaler: A continuous, decentralized approach to autoscaling. . In Performance Evaluation, 167, S. 102452. 2025.
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Approximating Traveling Salesman Problems Using a Bridge Lemma. . In Proc. 36th Annual ACM-SIAM Symposium on Discrete Algorithms (SODA’25). 2025.
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Clustering to Minimize Cluster-Aware Norm Objectives. . In Proc. 36th Annual ACM-SIAM Symposium on Discrete Algorithms (SODA’25). 2025.
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2024[ to top ]
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Attack-Aware Security Function Chaining. . In Electronics, 13(17). 2024.
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An Empirical Study on the Impact of Selected Host Configuration Parameters on Container Start Times. . Gesellschaft für Informatik e.V., 2024.
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Towards Industrial-scale Product Configuration. . In 17th International Conference on Logic Programming and Non-monotonic Reasoning, S. 71–84. Springer, 2024.
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Motion Passwords. . In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, von VRST ’24, S. 1–11. Association for Computing Machinery, New York, NY, USA, 2024.
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The Way You See Me - Comparing Results from Online Video-Taped and In-Person Robotic Storytelling Research. . In Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024), S. 1018–1022. ACM, New York, NY, USA, 2024.
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WILDAVATARS: Smartphone-Based Reconstruction of Full-Body Avatars in the Wild. . In TechRxiv. 2024.
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Constrained and Ordered Level Planarity Parameterized by the Number of Levels. . In Proc. 40th Annu. Sympos. Comput. Geom. (SoCG’24), Bd. 293 von LIPIcs, W. Mulzer, J. M. Phillips (Hrsg.), S. 21:1–16. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Pushing Yourself to the Limit - Influence of Emotional Virtual Environment Design on Physical Training in VR. . In ACM Games. 2024.
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Investigating Incoherent Depth Perception Features in Virtual Reality using Stereoscopic Impostor-Based Rendering. . In Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR ’24). IEEE, 2024.
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Pipelining Processors for Decomposing Character Animation. . In 30th ACM Symposium on Virtual Reality Software and Technology, von VRST ’24. Association for Computing Machinery, Trier, Germany, 2024.
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Object Motion Manipulation and time perception in virtual reality. . In Frontiers in Virtual Reality, 5. 2024.
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Manipulating Immersion: The Impact of Perceptual Incongruence on Perceived Plausibility in VR. . In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
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Ballroom Dance Training with Motion Capture and Virtual Reality. . In Proceedings of Mensch Und Computer 2024 (MuC ’24), S. 617–621. Association for Computing Machinery, New York, NY, USA, 2024.
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Storylines with a Protagonist. . In Proc. 32nd Int. Symp. Graph Drawing & Network Vis. (GD’24), Bd. 320 von LIPIcs, S. 26:1–22. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Anti-aliasing Techniques in Virtual Reality: A User Study with Perceptual Pairwise Comparison Ranking Scheme. . In GI VR/AR Workshop, S. 10–18420. Gesellschaft f{ü}r Informatik eV, 2024.
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Marina: Realizing ML-Driven Real-Time Network Traffic Monitoring at Terabit Scale. . In IEEE Transactions on Network and Service Management, S. 1–1. 2024.
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Personal Space Invasion to Prevent Cyberbullying: Design, Development, and Evaluation of an Immersive Prevention Measure for Children and Adolescents. . In Springer Virtual Reality. 2024.
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Meta AI Literacy Scale: Further validation and development of a short version. . In Heliyon, S. 23. 2024.
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Morphing Graph Drawings in the Presence of Point Obstacles. . In Proc. 50th Int. Conf. Current Trends Theory & Practice Comput. Sci. (SOFSEM’24), Bd. 14519 von Lecture Notes in Computer Science, H. Fernau, S. Gaspers, R. Klasing (Hrsg.), S. 240–254. Springer-Verlag, 2024.
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Autoscaling Rethought: A Continuous, Decentralized Approach. . 2024.
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Proteus Effect or Bodily Affordance? The Influence of Virtual High-Heels on Gait Behavior. . In Virtual Reality, 28(2), S. 81. 2024.
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An Empirical Investigation of Container Building Strategies and Warm Times to Reduce Cold Starts in Scientific Computing Serverless Functions. . In 2024 IEEE 20th International Conference on e-Science (e-Science). 2024.
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Experimental Immersive 3D Camera Setup for Mobile Phones. . In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 881–882. IEEE, 2024.
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Bounding and Computing Obstacle Numbers of Graphs. . In SIAM Journal of Discrete Mathematics, 38(2), S. 1537–1565. 2024.
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Common Cues? Toward the Relationship of Spatial Presence and the Sense of Embodiment. . In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
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Handwriting for Text Input and the Impact of XR Displays, Surface Alignments, and Sentence Complexities. . In IEEE Transactions on Visualization and Computer Graphics, S. 1–11. 2024.
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Binded to the Lights - Storytelling with a Physically Embodied and a Virtual Robot using Emotionally Adapted Lights. . In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024), S. 2117–2124. IEEE, 2024.
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Outerplanar and Forest Storyplans. . In Proc. 50th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’24), Bd. 14519 von Lecture Notes in Computer Science, H. Fernau, S. Gaspers, R. Klasing (Hrsg.), S. 211–225. Springer-Verlag, 2024.
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The New Costs of Physical Memory Fragmentation. . In Proceedings of the 2nd Workshop on Disruptive Memory Systems, von DIMES ’24, S. 33–40. Association for Computing Machinery, Austin, TX, USA, 2024.
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Simulating Microservice-based Architectures for Resilience Assessment Enriched by Authentic Container Orchestration. . In Software Engineering 2024. Gesellschaft für Informatik e.V., Bonn, 2024.
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How Far Is the Nanocellulose Chip and Its Production in Reach? A Literature Survey. . In Nanomaterials, 14(18). 2024.
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Exploring Agent-User Personality Similarity and Dissimilarity for Virtual Reality Psychotherapy. . In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024.
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Graph Harvester (Software Abstract). . In Proc. 32nd Int. Symp. Graph Drawing & Network Vis. (GD’24), Bd. 320 von LIPIcs, S. 58:1–58:3. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Eliminating Crossings in Ordered Graphs. . In Proc. 19th Scand. Symp. Algorithm Theory (SWAT’24), Bd. 294 von LIPIcs, H. Bodlaender (Hrsg.), S. 1:1–19. Schloss Dagstuhl – Leibniz-Institut für Informatik, 2024.
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Does Voice Matter? The Effect of Verbal Communication and Asymmetry on the Experience of Collaborative Social XR. . In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
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Promoting Eco-Friendly Behavior through Virtual Reality - Implementation and Evaluation of Immersive Feedback Conditions of a Virtual CO2 Calculator. . In 2024 CHI Conference on Human Factors in Computing Systems. 2024.
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Beyond-local neural information processing in neuronal networks. . In Computational and Structural Biotechnology Journal. 2024.
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Challenges for Quantum Software Engineering: An Industrial Application Scenario Perspective. . In Quantum Software: Aspects of Theory and System Design, I. Exman, R. P{é}rez-Castillo, M. Piattini, M. Felderer (Hrsg.), S. 311–335. Springer Nature Switzerland, Cham, 2024.
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Analysis of Immersive Mid-Air Sketching Behavior, Sketch Quality, and User Experience in Design Ideation Tasks. . In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
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The Price of Upwardness. . In Proc. 32nd Int. Symp. Graph Drawing \& Network Vis. (GD’24), Bd. 320 von LIPIcs, S. Felsner, K. Klein (Hrsg.), S. 13:1–20. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Out-Of-Virtual-Body Experiences: Virtual Disembodiment Effects on Time Perception in VR. . In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, von VRST ’24, B. Weyers, D. Zielasko, R. Lindeman, S. Serafin, E. Langbehn, V. Interrante, G. Bruder, J. E. S. II, C. Borst, C. Wienrich, R. Fribourg (Hrsg.), S. 20:1–20:11. Association for Computing Machinery, New York, NY, USA, 2024.
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Uli-RL: A Real-World Deep Reinforcement Learning Pedagogical Agent for Children. . In 47th German Conference on Artificial Intelligence, Bd. to appear. von KI 2024. 2024.
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Individual-, System-, and Application-Related Factors Influencing the Perception of Virtual Humans in Virtual Environments. Technical Report (PhD dissertation), . . PhD dissertation. Julius-Maximilians-Universität Würzburg, 2024.
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Combining Emotional Gestures, Sound Effects, and Background Music for Robotic Storytelling - Effects on Storytelling Experience, Emotion Induction, and Robot Perception. . In Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, S. 687–696. ACM, New York, NY, USA, 2024.
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Handling Interfaces for the Procedural Generation of Complete Buildings. . In Proceedings of ICSE GAS Workshop 2024, Bd. 8th International Workshop on Games and Software Engineering von Emerging Advanced Technologies for Game Engineering. 2024.
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Integration of Robot-supported Tutoring in Higher Education - An Empirically Based Concept. . In ACM 16th International Conference on Education Technology and Computers (ICETC 2024), Bd. in press. ACM, 2024.
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Introducing a Model for (Long-term) Personalization of the Behavior of a Social Robot Tutor based on Self-determination Theory and Empirical Findings. . In 2024 33th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024), S. 1279–1286. IEEE, 2024.
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Pushing Yourself to the Limit-Influence of Emotional Virtual Environment Design on Physical Training in VR. . In ACM Games: Research and Practice. ACM New York, NY, 2024.
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Integrating Sound Effects and Background Music in Robotic Storytelling - A Series of Online Studies Across Different Story Genres. . In Computers in Human Behavior: Artificial Humans, S. 100085. 2024.
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Navigating the Kinematic Maze: Analyzing, Standardizing and Unifying XR Motion Datasets. . In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2024.
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Meet or Call my Robotic Tutor? - The Effect of a Physically vs. Virtually Present Social Robot on Learning Outcomes, Engagement and Perception. . In Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024). ACM, New York, NY, USA, 2024.
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Towards an Altered Body Image Through the Exposure to a Modulated Self in Virtual Reality. . In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 857–858. 2024.
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Inferring Private Personal Attributes of Virtual Reality Users from Ecologically Valid Head and Hand Motion Data. . In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 477–484. 2024.
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From Avatars to Agents: Self-Related Cues through Embodiment and Personalization Affect Body Perception in Virtual Reality. . In IEEE Transactions on Visualization and Computer Graphics, S. 1–11. 2024.
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SATEX: Extraterrestrik mit Kleinsatelliten - Kurzbericht. . Universität Würzburg, 2024.
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Storylines with a Protagonist. . In Proc. 32nd Int. Symp. Graph Drawing \& Network Vis. (GD’24), Bd. 320 von LIPIcs, S. Felsner, K. Klein (Hrsg.), S. 26:1–22. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Effect of Data Degradation on Motion Re-Identification. . In 2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM). 2024.
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Iteratively Designing a Mobile App for Measuring In-Group Out-Group Bias with Preschool Children. . In ACM Interaction Design and Children Conference (IDC ’24), S. 119–132. 2024.
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Towards the development of an automated robotic storyteller: comparing approaches for emotional story annotation for non-verbal expression via body language. . In Journal on Multimodal User Interfaces, S. 1–23. 2024.
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Towards Explainable, Coordinated and Proactive Autoscaling for Microservices and Function Chains. . 2024.
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Automatic Cybersickness Detection by Deep Learning of Augmented Physiological Data from Off-the-Shelf Consumer-Grade Sensors. . In Frontiers in Virtual Reality, 5. 2024.
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Novel On-Board Data Processing Strategies on Nanosatellite SONATE-2. . In Small Satellites, System & Services Symposium (4S). Palma de Mallorca, Spain, 2024.
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Usability, Acceptance, and Trust of Privacy Protection Mechanisms and Identity Management in Social Virtual Reality. . In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Computer Society, 2024.
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What a Laugh! Effects of Voice and Laughter on a Social Robot’s Humorous Appeal and Recipients’ Transportation and Emotions in Humorous Robotic Storytelling. . In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024), S. 2131–2138. IEEE, 2024.
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QCEDA: Using Quantum Computers for EDA. . In International Conference on Embedded Computer Systems Architectures Modeling and Simulation (SAMOS). Springer, 2024.
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Influence of Virtual Shoe Formality on Gait and Cognitive Performance in a VR Walking Task. . In Proceedings of the 31st IEEE Virtual Reality conference (VR ’24). IEEE, 2024.
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Effects of Nonverbal Communication of Virtual Agents on Social Pressure and Encouragement in VR. . In Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR ’24). IEEE, 2024.
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Novel System Simulation Framework for HBM2 FPGA Platforms. . Springer, 2024.
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Investigating Social Robots in Medical Offices - A Field Study. . In 20th IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO 2024). IEEE, 2024.
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Early Explorations of Lightweight Models for Wound Segmentation on Mobile Devices. . In 47th German Conference on Artificial Intelligence - KI 2024. 2024.
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The Effects of Expertise, Humanness, and Congruence on Perceived Trust, Warmth, Competence and Intention to Use Embodied AI. . In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’24), S. 9. ACM, New York, NY, USA, 2024.
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The Effects of Topologies on the Performance of Real-Time Networks. . In 2024 IEEE 10th International Conference on Network Softwarization (NetSoft). 2024.
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DARC- Amateurfunklehrgang Klasse N. . First , M. Jung; B. Swierczek (Hrsg.). DARC Verlag, 2024.
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DeepFear: Game Usage within Virtual Reality to Provoke Physiological Responses of Fear. . In Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems, von CHI EA ’24, S. 1–8. Association for Computing Machinery, New York, NY, USA, 2024.
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The Missing Link in Network Intrusion Detection: Taking AI/ML Research Efforts to Users. . In IEEE Access. 2024.
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Evaluation is key: a survey on evaluation measures for synthetic time series. . In Journal of Big Data, 11, S. 66. 2024.
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HALIDS: a hardware-assisted machine learning IDS for in-network monitoring. . In 2024 8th Network Traffic Measurement and Analysis Conference (TMA), Dresden, Germany. 2024.
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Benchmarking of Secure Group Communication schemes with Focus on IoT. . In Discover Data, 2(1). Springer Science and Business Media LLC, 2024.
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A Practical Real-Time Model for Diffraction on Rough Surfaces. . In Journal of Computer Graphics Techniques, 13(1), S. 1–27. 2024.
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Serverless Computing: An Old Wine in New Bottles or More?. . 2024, Mai.
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Assessing Depth Perception in VR and Video See-Through AR: A Comparison on Distance Judgment, Performance, and Preference. . In IEEE Transactions on Visualization and Computer Graphics, 30(5), S. 2140–2150. 2024.
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TooCloseVR – Die Entwicklung eines Präventionsprogramms zur Verhinderung von Cyberbullying mittels immersiver Technologien. . In Kindheit und Entwicklung, 33(2), S. 125–135. Hogrefe Publishing Group, 2024.
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Poster Contribution:A possible German CubeSat Contribution to RAMSES. . In Apophis T-5 Workshop. Lunar and Planetary Institute, Noordwijk, The Netherlands, 2024.
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Machine Learning with Computer Networks: Techniques, Datasets and Models. . In IEEE Access. 2024.
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Recent Advances in Procedural Generation of Buildings: From Diversity to Integration. . In IEEE Trans. Games, 16(1), S. 16–35. 2024.
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QoEXplainer: Mediating Explainable Quality of Experience Models with Large Language Models. . In 16th International Conference on Quality of Multimedia Experience (QoMEX). Karlshamn, Sweden, 2024.
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Understanding Serverless Computing: The Evolution of Cloud Service Models. . 2024, Juni.
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Investigation of Container Network Function Deployment Costs in the Edge Cloud. . In 27th Conference on Innovation in Clouds, Internet and Networks (ICIN). 2024.
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Certainly Uncertain: Demystifying ML Uncertainty for Active Learning in Network Monitoring Tasks. . In 20th International Conference on Network and Service Management (CNSM). Prague, Czech Republic, 2024.
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From 2D-Screens to VR: Exploring the Effect of Immersion on the Plausibility of Virtual Humans. . In CHI 24 Conference on Human Factors in Computing Systems Extended Abstracts, S. 1–8. 2024.
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Overview and confirmatory and exploratory factor analysis of AI literacy scale. . In Computers and Education: Artificial Intelligence, 7, S. 100310. Elsevier BV, 2024.
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Centralized vs. Decentralized: A Hybrid Performance Model of the TSN Resource Allocation Protocol. . In 20th International Conference on Network and Service Management. 2024.
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Time-Sensitive Networking over the Air: Combining 5G and TSN. . In WueWoWAS’24 KuVS Fachgespraech - Wuerzburg Workshop on Next-Generation Communication Networks. 2024.
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Fitting the Puzzle: Towards Source Traffic Modeling For Mobile Instant Messaging. . In 2024 15th International Conference on Network of the Future (NoF). Castelldefels (Barcelona), Spain, 2024.
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Agree to Disagree: Exploring Consensus of XAI Methods for ML-based NIDS. . In 1st Workshop on Network Security Operations (NeSecOr) as part of CNSM’24. Prague, Czech Republic, 2024.
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News Ninja: Gamified Annotation Of Linguistic Bias In Online News. . In Proceedings of the ACM Human-Computer Interaction, 8(CHI PLAY, Article 327), S. 29. 2024.
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Sitting, Chatting, Waiting: Influence of Loading Times on Mobile Instant Messaging QoE. . In 16th International Conference on Quality of Multimedia Experience (QoMEX). Karlshamn, Sweden, 2024.
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Traumatic childhood experiences and personality functioning: effect of body connection in a cross-sectional German and Chilean sample. . In Borderline Personality Disorder and Emotion Dysregulation, 11(1), S. 20. 2024.
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Binded to the Lights – Storytelling with a Physically Embodied and a Virtual Robot using Emotionally Adapted Lights. . In , S. 2117–2124. 2024.
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COBIRAS: Offering a Continuous Bit Rate Slide to Maximize DASH Streaming Bandwidth Utilization. . In ACM Transactions on Multimedia Computing, Communications, and Applications. 2024.
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Thinking in Categories: A Survey on Assessing the Quality for Time Series Synthesis. . In J. Data and Information Quality, 16(2). Association for Computing Machinery, New York, NY, USA, 2024.
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Industry Use Case Viability Study with Performance Models for Satellite Computing Networks. . In 2024 IFIP Networking Conference (IFIP Networking). Thessaloniki, Greece, 2024.
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Studying Slot Assignment for Multi-Gateway Time Scheduled Channel Access in LoRaWan. . In 2024 IFIP Networking Conference (IFIP Networking). Thessaloniki, Greece, 2024.
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Marina: Realizing ML-Driven Real-Time Network Traffic Monitoring at Terabit Scale. . In Transactions on Network and Service Management (TNSM). 2024.
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(Not) The Sum of Its Parts: Relating Individual Video and Browsing Stimuli to Web Session QoE. . In 16th International Conference on Quality of Multimedia Experience (QoMEX). Karlshamn, Sweden, 2024.
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Patient-Centered Chronic Wound Care Mobile Apps: Systematic Identification, Analysis, and Assessment. . In JMIR mHealth and uHealth, 12. 2024.
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Parameterized Approximation for Robust Clustering in Discrete Geometric Spaces. . In Proc. 51st International Colloquium on Automata, Languages and Programming (ICALP’24). 2024.
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The Influence of a Low-Resolution Peripheral Display Extension on the Perceived Plausibility and Presence. . In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, von VRST ’24. Association for Computing Machinery, New York, NY, USA, 2024.
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Graph Harvester. . In Proc. 32nd Int. Symp. Graph Drawing \& Network Vis. (GD’24), Bd. 320 von LIPIcs, S. Felsner, K. Klein (Hrsg.), S. 58:1–3. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Adjacency Graphs of Polyhedral Surfaces. . In Discrete \& Computational Geometry, 71, S. 1429–1455. 2024.
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Bounding the Treewidth of Outer k-Planar Graphs via Triangulations. . In Proc. 32nd Int. Symp. Graph Drawing \& Network Vis. (GD’24), Bd. 320 von LIPIcs, S. Felsner, K. Klein (Hrsg.), S. 14:1–17. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2024.
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Virtual Body Swapping: A VR-Based Approach to Embodied Third-Person Self-Processing in Mind-Body Therapy. . In 2024 CHI Conference on Human Factors in Computing Systems, S. 1–18. 2024.
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Am I the odd one? Exploring (in)congruencies in the realism of avatars and virtual others in virtual reality. . In Frontiers in Virtual Reality, 5. 2024.
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Analysis of Energy Intensity and Generic Energy Efficiency Metrics in Communication Networks: Limits, Practical Applications, and Case Studies. . In IEEE Access, 12, S. 105527–105549. 2024.
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A Framework for Categorizing Product Configuration Systems (Position Paper). . In LWDA’24: Lernen, Wissen, Daten, Analysen. 2024.
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A Realistic Industrial Car Factory Digital Twin Simulation for Virtual Reality Applications and Robotic Training. . In 2024 IEEE 20th International Conference on Automation Science and Engineering (CASE), S. 1419–1426. 2024.
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{MACRO}: A Multi-Head Attentional Convolutional Recurrent Network for the Classification of Co-Occurring Diseases in 12-Lead {ECGs}. . In 2024 IEEE EMBS International Conference on Biomedical and Health Informatics (BHI). IEEE, 2024.
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PIMSys: A Virtual Prototype for Processing in Memory. . In 10th International Symposium on Memory Systems (MEMSYS 2024). 2024.
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A Regulatory Agent Model using Case-Based and Language-Based Reasoning in Sequential Games. . In LWDA’24: Lernen, Wissen, Daten, Analysen. 2024.
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A Data-Driven Model for Range Sensors. . In International Journal of Semantic Computing, S. 1–18. 2024.
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Daedalus 2: Autorotation Entry, Descent and Landing Experiment on REXUS29. . In CoRR, abs/2406.11292. 2024.
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Universal Access for Social XR Across Devices: The Impact of Immersion on the Experience in Asymmetric Virtual Collaboration. . In Proceedings of the 31st IEEE Virtual Reality conference (VR ’24). IEEE, 2024.
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An Agent-based, Interactive Simulation Model of Root Growth. . In ALIFE 2024: Proceedings of the 2024 Artificial Life Conference. MIT Press, 2024.
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Approximating Sparsest Cut in Low-Treewidth Graphs via Combinatorial Diameter. . In ACM Transactions on Algorithms. 2024.
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Unveiling Temporal Performance Deviation: Leveraging Clustering in Microservices Performance Analysis. . In Companion of the 15th ACM/SPEC International Conference on Performance Engineering, von ICPE ’24 Companion, S. 72–76. Association for Computing Machinery, New York, NY, USA, 2024.
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CompTrails: comparing hypotheses across behavioral networks. . In Data Mining and Knowledge Discovery. 2024.
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Knowledge Retrieval with LLMs using Context-Specific Intent and Slot Classification. . In LWDA’24: Lernen, Wissen, Daten, Analysen. 2024.
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Investigation of Serverless Consumption and Performance in Multi-Access Edge Computing. . In The 38th International Conference on Information Networking (ICOIN). 2024.
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Recommender-based User Guidance Framework. . In 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), S. 275–280. 2024.
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Monitoring the Quality of Streaming and Internet of Things Applications. Technical Report (PhD dissertation), . . PhD dissertation. University of Würzburg, 2024, Januar.
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Comprehensive Exploration of Synthetic Data Generation: A Survey. . In arXiv preprint, S. 103. 2024.
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Plan the Access? Generic Hardware Independent Energy Consumption and Efficiency Model for Different LoRaWAN Channel Access Approaches. . In IEEE Internet of Things Journal. 2024.
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Security Analysis of a Decentralized, Revocable and Verifiable Attribute-Based Encryption Scheme. . In Proceedings of the 19th International Conference on Availability, Reliability and Security, von ARES 2024. ACM, 2024.
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Effect of Duration and Delay on the Identifiability of VR Motion. . In 2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM). 2024.
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Investigating the Mere Exposure Effect in Relation to Perceived Eeriness and Humaneness of a Social Robot. . In Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024). ACM, New York, NY, USA, 2024.
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Reiteratively Designing a Robotic Concierge with Different Stakeholders – a Multi-Methods Field Study. . In 20th IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO 2024). IEEE, 2024.
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Constrained and Ordered Level Planarity Parameterized by the Number of Levels. . In Proc. 40th Annu. Sympos. Comput. Geom. (SoCG’24), von LIPIcs, W. Mulzer, J. M. Phillips (Hrsg.). Schloss Dagstuhl -- Leibniz-Zentrum f{ü}r Informatik, 2024.
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Early Results and In-Flight Experience of the 6U-Mission Sonate-2. . In Small Satellites, System & Services Symposium (4S). Palma de Mallorca, Spain, 2024.
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A possible German CubeSat Contribution to RAMSES. . In DLR Science@Apophis Workshop. 2024.
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2023[ to top ]
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Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth. . In IMET, N. Pelechano, F. Liarokapis, A. Asadipour, D. Rohmer, M. Fairén, J. Moyés (Hrsg.), S. 97–100. Eurographics, 2023.
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Evaluation of a Social Robot at the Reception Desk for Exam Registration During Covid-19. . In 2023 32th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2023). IEEE, 2023.
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Motion Learning Toolbox – A Python library for preprocessing of XR motion tracking data for machine learning applications. . 2023.
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Modulith: A Game Engine Made for Modding. . In Proceedings of the 18th International Conference on the Foundations of Digital Games, von FDG ’23. Association for Computing Machinery, Lisbon, Portugal, 2023.
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{User-Centered Engineering of an Interactive Land Use Exploration Tool}. . In Workshop on Visualisation in Environmental Sciences (EnvirVis), S. Dutta, K. Feige, K. Rink, D. Zeckzer (Hrsg.). The Eurographics Association, 2023.
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Programmatic Design and Architecture of an Immersive Laser Laboratory. . In IMET, S. 45–52. 2023.
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Digitale silbenbasierte Leseintervention in Klasse 2: Worterkennungsleistung moderiert den Einfluss auf Lese- und Rechtschreibfähigkeiten. . In Vortrag bei der 19. Fachgruppentagung Pädagogische Psychologie, von PAEPS. 2023.
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Effects of Number of Voices and Voice Type on Storytelling Experience and Robot Perception. . In Sound and Robotics, R. Savery (Hrsg.), S. 9–32. CRC Press, 2023.
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Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments. . In Proceedings of the 18th International Conference on the Foundations of Digital Games, S. 1–4. 2023.
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Virtual Reality im modernen Englischunterricht und das Potenzial für Inter- und Transkulturelles Lernen - Eine Pilotstudie. . In MedienPädagogik: Zeitschrift für Theorie Und Praxis Der Medienbildung, (51), M. Mulders; J. Buchner; A. Dengel; R. Zender (Hrsg.), S. 191–213. 2023.
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Generating Social Contexts with Virtual Agents to Foster Interruptibility Research for Socially Interactive Agents. . In ACM International Conference on Intelligent Virtual Agents (IVA ’23). ACM, 2023.
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Culture in Social Robots for Education. . In Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies, S. 127–145. Springer, 2023.
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Autorotation: An Innovative Alternative to Parachutes for Spacecraft Landing. . In IAC 2023 Congress Proceedings. International Astronautical Federation, Baku, Azerbaijan, 2023.
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Autoscaler Evaluation and Configuration: A Practitioner’s Guideline. . In Proceedings of the 2023 ACM/SPEC International Conference on Performance Engineering, von ICPE ’23, S. 31–41. Association for Computing Machinery, New York, NY, USA, 2023.
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An Evaluation of Dichoptic Tonemapping in Virtual Reality Experiences. . In GI VR/AR Workshop. Gesellschaft für Informatik eV, 2023.
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Attitude-independent calibration of magnetometers in orbit using Particle Swarm Optimization. . In 14th IAA Symposium on Small Satellites for Earth Observation. 2023.
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The Complexity of Finding Tangles. . In Proc. 49th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’23), Bd. 13878 von Lecture Notes in Computer Science, L. Gąsieniec (Hrsg.), S. 3–17. Springer-Verlag, 2023.
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The Complexity of Drawing Graphs on Few Lines and Few Planes. . In Journal of Graph Algorithms \& Applications, 27(6), S. 459–488. 2023.
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The Computational Complexity of the {ChordLink} Model. . In Journal of Graph Algorithms \& Applications, 27(9), S. 759–767. 2023.
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Serverless Computing Revisited: Evolution, State-of-the-Art, and Performance Challenges. . 2023.
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The Parametrized Complexity of the Segment Number. . In Proc. 31st Int. Symp. Graph Drawing \& Network Vis. (GD’23), Bd. 14466 von Lecture Notes in Computer Science, M. Bekos, M. Chimani (Hrsg.), S. 97–113. Springer-Verlag, 2023.
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How Do Employees Imagine AI They Want to Work with: A Drawing Study. . In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, von CHI EA ’23. Association for Computing Machinery, Hamburg, Germany, 2023.
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MobiLe: Konzeption einer digitalen, silbenbasierten Leseförderung für die Grundschule. . In Psychologie in Erziehung und Unterricht., 71(1), S. 41–51. 2023.
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DynaBench: A Benchmark Dataset for Learning Dynamical Systems from Low-Resolution Data. . In Machine Learning and Knowledge Discovery in Databases: Research Track, D. Koutra, C. Plant, M. Gomez Rodriguez, E. Baralis, F. Bonchi (Hrsg.), S. 438–455. Springer Nature Switzerland, Cham, 2023.
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Ontologically Mapping Learning Objectives to Gameplay Goals. . In 2023 IEEE Conference on Games (CoG), S. 1–4. 2023.
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The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual Reality. . In IEEE Transactions on Visualization and Computer Graphics, 29(5), S. 2358–2368. 2023.
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Towards Simulation-Driven Optimization of Container Orchestration Mechanisms. . 2023.
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Towards a Cryptography Encyclopedia: A Survey on Attribute-Based Encryption. . In Journal of Surveillance, Security and Safety. 2023.
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Performance Impact Analysis of Homomorphic Encryption: A Case Study Using Linear Regression as an Example. . In Information Security Practice and Experience, W. Meng, Z. Yan, V. Piuri (Hrsg.), S. 284–298. Springer Nature Singapore, Singapore, 2023.
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A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality. . In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 825–826. 2023.
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What can you do with a CubeSat in Deep Space? A Systematic Survey on Opportunities and Key Technologies for Extraterrestrial Small Satellites. . In 16th Pico- and Nano-Satellite Workshop. Würzburg, Germany, 2023.
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Coloring and Recognizing Mixed Interval Graphs. . In Proc. 34th Annu. Int. Symp. Algorithms Comput. (ISAAC’23), Bd. 283 von LIPIcs, S. Iwata, N. Kakimura (Hrsg.), S. 36:1–36:14. Schloss Dagstuhl -- Leibniz-Zentrum f{ü}r Informatik, 2023.
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Investigating Crowdsourced Help Facilities for Enhancing User Guidance. . In International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), N. Pelechano, F. Liarokapis, D. Rohmer, A. Asadipour (Hrsg.). The Eurographics Association, 2023.
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Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth. . In IMET, N. Pelechano, F. Liarokapis, A. Asadipour, D. Rohmer, M. Fair{é}n, J. Moy{é}s (Hrsg.), S. 97–100. Eurographics, 2023.
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Iteratively designing a robotic concierge with different stakeholders - A multi-methods field study. . In AIRSI 2023 - The Metaverse Conference. 2023.
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Research on Unidentified Aerial Phenomena at the Julius-Maximilians-University of Würzburg. . Bd. Session: Scientific and Technical Advancements in UAP Understanding (Virtual). 2023.
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Using a Social Robot as a Hotel Assessment Tool. . In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2023). 2023.
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Visual Indicators Representing Avatars’ Authenticity in Social Virtual Reality and Their Impacts on Perceived Trustworthiness. . In IEEE Transactions on Visualization and Computer Graphics (TVCG), 29(11), S. 4589–4599. 2023.
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Auswirkung von (virtuellen) Körperbildübungen auf das Ernährungsverhalten von Personen mit Adipositas – Ergebnisse der ViTraS-Pilotstudie. . In Adipositas - Ursachen, Folgeerkrankungen, Therapie, 17(03), S. S10–05. 2023.
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Parameterized Approaches to Orthogonal Compaction. . In Proc. 49th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’23), Bd. 13878 von Lecture Notes in Computer Science, L. Gąsieniec (Hrsg.), S. 111–128. Springer-Verlag, 2023.
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Coloring and Recognizing Mixed Interval Graphs. . In Proc. 34th Annu. Int. Symp. Algorithms Comput. (ISAAC’23), Bd. 283 von LIPIcs, S. Iwata, N. Kakimura (Hrsg.), S. 36:1–14. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2023.
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Morphing Planar Graph Drawings Through {3D}. . In Proc. 49th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’23), Bd. 13878 von Lecture Notes in Computer Science, L. Gąsieniec (Hrsg.), S. 80–95. Springer-Verlag, 2023.
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Visualizing Multispecies Coalescent Trees: Drawing Gene Trees Inside Species Trees. . In Proc. 49th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’23), Bd. 13878 von Lecture Notes in Computer Science, L. Gąsieniec (Hrsg.), S. 96–110. Springer-Verlag, 2023.
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Coloring Mixed and Directional Interval Graphs. . In Proc. 30th Int. Symp. Graph Drawing \& Network Vis. (GD’22), Bd. 13764 von Lecture Notes in Computer Science, P. Angelini, R. von Hanxleden (Hrsg.), S. 418–431. Springer-Verlag, 2023.
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Telescope: An Automated Hybrid Forecasting Approach on a Level-Playing Field. . 2023.
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Case-Based Sample Generation using Multi-Armed Bandits. . In Lernen, Wissen, Daten, Analysen (LWDA), S. 282–297. 2023.
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Long-Term Effects of Perceived Friendship with Intelligent Voice Assistants on Usage Behavior, User Experience, and Social Perceptions. . In Computers, 12(4). 2023.
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Challenges and Future Directions in Efficiency Benchmarking (Vision Paper). . In Companion of the 2023 ACM/SPEC International Conference on Performance Engineering, von ICPE ’23 Companion, S. 51–55. Association for Computing Machinery, New York, NY, USA, 2023.
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Virtual reality in medical emergencies training: benefits, perceived stress, and learning success. . In Multimedia Systems, 29(4), S. 2239–2252. Springer Nature, 2023.
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An Update on the Virtual Mission Control Room. . In . Utah State University, Logan, UT, 2023.
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Reality Stack I/O: A Versatile and Modular Framework for Simplifying and Unifying XR Applications and Research. . In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), S. 74–76. 2023.
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DFM4SFM - Dense Feature Matching for Structure from Motion. . In 2023 IEEE International Conference on Image Processing Challenges and Workshops (ICIPCW), S. 1–5. 2023.
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Traversing the Pass: Improving the Knowledge Retention of Serious Games Using a Pedagogical Agent. . In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents. Association for Computing Machinery, Würzburg, Germany, 2023.
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Journey Through a Virtual Tunnel: Simulated Motion and its Effects on the Experience of Time. . In Frontiers in Virtual Reality, 3, S. 195. Frontiers, 2023.
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Independent Set in $k$-Claw-Free Graphs: Conditional $\chi$-Boundedness and the Power of {LP/SDP} Relaxations. . In Proc. International Workshop on Approximation and Online Algorithms (WAOA’23). 2023.
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Higher-Order DeepTrails: Unified Approach to *Trails. . In Proceedings of the {LWDA} 2023 Workshops: FGWM, FGKD, and FGDB, Marburg (Germany), Oktober 9-11th, 2023, von {CEUR} Workshop Proceedings, M. Leyer, J. Wichmann (Hrsg.). CEUR-WS.org, 2023.
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Can Neural Networks Distinguish High-school Level Mathematical Concepts?. . In Accepted at ICDM. 2023.
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Behavioural Adaptation Towards Foreign Virtual Agents in VR - the Impact of Non-Native Speech. . In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, von IVA ’23. ACM, Würzburg, Germany, 2023.
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Enhancing Sequential Next-Item Prediction through Modelling Non-Item Pages. . 2023.
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Virtual reality in medical emergencies training: benefits, perceived stress, and learning success. . In Multimedia System. 2023.
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A Simple Pipeline for Orthogonal Graph Drawing. . In Proc. 31st Int. Symp. Graph Drawing & Network Vis. (GD’23), von Lecture Notes in Computer Science, M. Bekos, M. Chimani (Hrsg.). Springer-Verlag, 2023.
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Do you Agree? Contrasting Google’s Core Web Vitals and the Impact of Cookie Consent Banners with Actual Web QoE. . In Quality and User Experience. 2023.
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Are Embodied Avatars Harmful to our Self-Experience? The Impact of Virtual Embodiment on Body Awareness. . In 2023 CHI Conference on Human Factors in Computing Systems, S. 1–14. 2023.
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Visualizing Multispecies Coalescent Trees: Drawing Gene Trees Inside Species Trees. . In Proc. 49th Int. Conf. Current Trends Theory \& Practice Comput. Sci. (SOFSEM’23), Bd. 13878 von Lecture Notes in Computer Science, L. G\ąsieniec (Hrsg.), S. 96–110. Springer-Verlag, 2023.
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Outside-Obstacle Representations with All Vertices on the Outer Face. . In Proc. 30th Int. Symp. Graph Drawing \& Network Vis. (GD’22), Bd. 13764 von Lecture Notes in Computer Science, P. Angelini, R. von Hanxleden (Hrsg.), S. 432–440. Springer-Verlag, 2023.
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The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine. . In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, von HRI ’23 Companion. 2023.
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Morphing Rectangular Duals. . In Proc. 30th Int. Symp. Graph Drawing \& Network Vis. (GD’22), Bd. 13764 von Lecture Notes in Computer Science, P. Angelini, R. von Hanxleden (Hrsg.), S. 389–403. Springer-Verlag, 2023.
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A Virtualized Augmented Reality Simulation for Exploring Perceptual Incongruencies. . In Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, von VRST ’23. Association for Computing Machinery, Christchurch, New Zealand, 2023.
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Effects of Social Ingroup Cues on Empathy Towards an Intelligent Virtual Agent With a Mixed-Cultural Background. . In Proceedings of the Conference for Affective Computing and Intelligent Interaction 2023. Cambridge (Massachusetts), United States of America, 2023.
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Work, Trade, Learn: Developing an Immersive Serious Game for History Education. . In 2023 9th International Conference of the Immersive Learning Research Network (iLRN). 2023.
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User-centred Design and Development of a Graphical User Interface for Learning Classifier Systems. . In GECCO ’23 Companion: Proceedings of the Companion Conference on Genetic and Evolutionary Computation, S. 1830–1837. ACM, Lisbon, Portugal, 2023.
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ExDe: Design space exploration of scheduler architectures and mechanisms for serverless data-processing. . In Future Generation Computer Systems. 2023.
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Towards Querying Multimodal Annotations Using Graphs. . In Research and Education in Urban History in the Age of Digital Libraries, S. Münster, A. Pattee, C. Kröber, F. Niebling (Hrsg.), S. 65–87. Springer Nature Switzerland, Cham, 2023.
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Mind the Gap: Edge Facility Location Problems in Theory and Practice. . In Proc. 9th International Conference on Algorithms and Discrete Applied Mathematics (CALDAM’23), Bd. 13947, S. 321–334. 2023.
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TaylorPDENet: Learning PDEs from non-grid Data. . 2023.
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Performance Engineering of Serverless Applications and Platforms. Technical Report (PhD dissertation), . . PhD dissertation. Universit{ä}t W{ü}rzburg, 2023.
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Case-Based Sample Generation using Multi-Armed Bandits. . In ICCBR 2023: International Conference on Case-Based Reasoning. Springer, 2023.
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A literature review of IoT and CPS—What they are, and what they are not. . In Journal of Systems and Software, S. 111631. Elsevier, 2023.
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A Trace-driven Performance Evaluation of Hash-based Task Placement Algorithms for Cache-enabled Serverless Computing. . In 2023 ACM International Conference on Computing Frontiers (CF ’23). 2023.
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Serverless Computing Lifecycle Model for Edge Cloud Deployments. . In IEEE International Conference on Communications 2023 - GreenNet Workshop. 2023.
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Measuring trust with the Wayfinding Task: Implementing a novel task in immersive virtual reality and desktop setups across remote and in-person test environments. . In PLOS ONE. 2023.
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From Clocks to Pendulums: A Study on the Influence of External Moving Objects on Time Perception in Virtual Environments. . In The 29th ACM Symposium on Virtual Reality Software and Technology (VRST), 29th, S. 11. 2023.
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Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality. . In IEEE Transactions on Visualization and Computer Graphics, S. 2658–2669. 2023.
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The Impact of Reflection Approximations on Visual Quality in Virtual Reality. . In ACM Symposium on Applied Perception 2023 (SAP ’23), August, S. 1–11. ACM, 2023.
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Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment. . In 2023 9th International Conference of the Immersive Learning Research Network (iLRN). 2023.
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The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine. . In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (HRI). 2023.
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Ontologically Mapping Learning Objectives and Gameplay Goals. . In CoG, S. 1–4. IEEE, 2023.
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A Systematic Approach for Benchmarking of Container Orchestration Frameworks. . In Proceedings of the 2023 ACM/SPEC International Conference on Performance Engineering, von ICPE ’23, S. 187–198. Association for Computing Machinery, New York, NY, USA, 2023.
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Planar {L}-Drawings of Directed Graphs. . In Computing in Geometry and Topology, 2(1), S. 7:1–7:15. 2023.
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Pepper on the Job: Applying Social Robots in Employee Training. . In 2023 32th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2023). IEEE, 2023.
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Towards an Adaptive Pedagogical Agent in a Reading Intervention Using Reinforcement Learning. . In ACM International Conference on Intelligent Virtual Agents (IVA ’23). ACM, 2023.
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Measuring Interpersonal Trust towards Virtual Humans with a Virtual Maze Paradigm. . In IEEE Transactions on Visualization and Computer Graphics (TVCG), 29(5), S. 2401–2411. 2023.
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Reducing Racial Bias by Interacting with Virtual Agents: An Intervention in Virtual Reality. . In Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, von AAMAS ’23, S. 747–755. International Foundation for Autonomous Agents and Multiagent Systems, London, United Kingdom, 2023.
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SONATE-2 – A Technology Demonstration Mission of Artificial Intelligence for Image Processing and Anomaly Detection. . In 16th Pico- and Nano-Satellite Workshop. Würzburg, Germany, 2023.
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A System for Building Wizard-of-Oz-based Interactive Scenarios with Mixed-Cultural Intelligent Virtual Agents. . In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, von IVA ’23. ACM, Würzburg, Germany, 2023.
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Who Would You Rather Ask for Help? A Comparison Between Two Chatbot Personalities in Information Management. . In Human-Computer Interaction, von Lecture {Notes} in {Computer} {Science}, M. Kurosu, A. Hashizume (Hrsg.), S. 334–353. Springer Nature Switzerland, Cham, 2023.
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Body and Time: Virtual Embodiment and its effect on Time Perception. . In IEEE Transactions on Visualization and Computer Graphics (TVCG), 29(5), S. 2626–2636. 2023.
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Towards Understanding the Signaling Traffic in 5G Core Networks. . In KuVS Fachgespräch - Würzburg Workshop on Modeling, Analysis and Simulation of Next-Generation Communication Networks 2023. 2023.
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Understanding the Performance of Different Packet Reception and Timestamping Methods in Linux. . In WueWoWAS’23 KuVS Fachgespraech - Wuerzburg Workshop on Next-Generation Communication Networks. 2023.
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INTRODUCING A MULTIMODAL DATASET FOR THE RESEARCH OF ARCHITECTURAL ELEMENTS. . In The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLVIII-M-2-2023, S. 325–331. Copernicus GmbH, 2023.
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Paving the Way for an Energy Efficient and Sustainable Future Internet of Things. . In KuVS Fachgespräch - Würzburg Workshop on Modeling, Analysis and Simulation of Next-Generation Communication Networks 2023. 2023.
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Uplink-based Live Session Model for Stalling Prediction in Video Streaming. . In IEEE/IFIP Network Operations and Management Symposium (NOMS). 2023.
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Exploring Plausibility and Presence in Mixed Reality Experiences. . In IEEE Transactions on Visualization and Computer Graphics, 29(5), S. 2680–2689. 2023.
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Moving Down the Stack: Performance Evaluation of Packet Processing Technologies for Stateful Firewalls. . In 34th IEEE/IFIP Network Operations and Management Symposium (NOMS). Miami, Florida, 2023.
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Potentials and Limitations of Machine-Learning-supported Network Management for User-centric Communication Networks. Technical Report (PhD dissertation), . . PhD dissertation. University of Wuerzburg, 2023, Mai.
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Machine Learning Based Study of QoE Metrics in Twitch. tv Live Streaming. . In IEEE/IFIP Network Operations and Management Symposium (NOMS). 2023.
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Segmentierung und Verlaufskontrolle chronischer Wunden durch künstliche Intelligenz mithilfe einer mobilen App (WUNDERKINT Studie). . In Allergologie. JDDG: Journal der Deutschen Dermatologischen Gesellschaft, Bd. 21, S. 28–177. John Wiley & Sons Ltd., 2023.
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Collision and Energy Efficiency Assessment of LoRaWANs with Cluster-Based Gateway Placement. . In IEEE International Conference on Communications Workshops. 2023.
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Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development {\&}amp$\mathsemicolon$ Design. . In Proceedings of the 18th International Conference on the Foundations of Digital Games. {ACM}, 2023.
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Harnessing the Potential of the Metaverse to Counter its Dangers. . 2023, April.
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SPEC Research Group Newsletter, Issue 12. . 2023, April.
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Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development {\&} Design. . In Proceedings of the 18th International Conference on the Foundations of Digital Games. {ACM}, 2023.
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{femtoPro}: virtual-reality interactive training simulator of an ultrafast laser laboratory. . In Applied Physics B, 129(5). Springer Science and Business Media {LLC}, 2023.
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{femtoPro}: virtual-reality interactive training simulator of an ultrafast laser laboratory. . In Applied Physics B, 129(5). Springer Science and Business Media {LLC}, 2023.
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On Profiling, Benchmarking and Behavioral Analysis of SDN Architecture Under DDoS Attacks. . In Journal of Network and Systems Management. 2023.
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Virtual-to-Physical Surface Alignment and Refinement Techniques for Handwriting, Sketching, and Selection in XR. . In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 502–506. 2023.
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Share and Multiply: Modeling Communication and Generated Traffic in Private WhatsApp Groups. . In IEEE Access, 11, S. 25401–25414. 2023.
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On the Validity of Credit-Based Shaper Delay Guarantees in Decentralized Reservation Protocols. . In 31st International Conference on Real-Time Networks and Systems. 2023.
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Erdbeobachtung der Walddynamik und Biodiversität in Echtzeit. . 2023, Juni.
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Optimizing storage assignment, order picking, and their interaction in mezzanine warehouses. . In Applied intelligence, S. 25. 2023.
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Resilience in Time-Sensitive Networking: An Overview and Open Research Directions. . In 2023 13th International Workshop on Resilient Networks Design and Modeling (RNDM). 2023.
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Liquor-HGNN: A heterogeneous graph neural network for leakage detection in water distribution networks. . In LWDA’23: Lernen, Wissen, Daten, Analysen. October 09--11, 2023, Marburg, Germany, M. Leyer (Hrsg.). 2023.
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De Bello Homomorphico: Investigation of the extensibility of the OpenFHE library with basic mathematical functions by means of common approaches using the example of the CKKS cryptosystem. . In International Journal of Information Security. 2023.
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Kleinsatelliten in der Extraterrestrik: Stand, Bedeutung und Perspektiven. . 2023, November.
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Time Perception Research in Virtual Reality: Lessons Learned. . In Mensch und Computer 2023, Mensch und Computer 2023 . Veröffentlicht durch die Gesellschaft für Informatik e.V. in P. Fröhlich & V. Cobus (Hrsg.), 2023.
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Kleinsatellitentechnologien zur Beantwortung wissenschaftlicher Fragen in der Extraterrestrik. . In Proceedings DLRK 2023. Deutsche Gesellschaft für Luft- und Raumfahrt - Lilienthal-Oberth e.V., Bonn, 2023.
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Using a Social Robot as a Hotel Assessment Tool. . In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (HRI). 2023.
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Demystifying User-based Active Learning for Network Monitoring Tasks. . In 2nd Workshop on Machine Learning & Networking (MaLeNe) as part of NetSys’23. Potsdam, Germany, 2023.
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Discrete-Time Analysis of Multi-Component Queuing Networks under Renewal Approximation. . In 34th International Teletraffic Congress (ITC). Shenzhen, China. 2023.
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Self-Aware Optimization of Adaptation Planning Strategies. . In ACM Transactions on Autonomous and Adaptive Systems, 18(3). 2023.
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Trends und Forschungswünsche in der Extraterrestrik und Ideen für eine nationale Kleinsatellitenmission: Analyse einer Umfrage unter Wissenschaftlern in Deutschland im Rahmen des Satexprojekts. . In Proceedings DLRK 2023. Deutsche Gesellschaft für Luft- und Raumfahrt - Lilienthal-Oberth e.V., Bonn, 2023.
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Explainable Data-Driven QoE Modelling using XAI. . In 15th International Conference on Quality of Multimedia Experience (QoMEX). Ghent, Belgium, 2023.
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Accurate Live Visualization of Packet Delays, Inter-Arrival Times, and Burstiness for Real-Time Networks. . In International Conference on Networked Systems 2023 (NetSys). 2023.
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MVNOCoreSim: A Digital Twin for Virtualized IoT-centric Mobile Core Networks. . In IEEE Internet of Things, 10(15), S. 13974–13987. 2023.
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MAILS - Meta AI Literacy Scale: Development and Testing of an AI Literacy Questionnaire Based on Well-Founded Competency Models and Psychological Change- and Meta-Competencies. . In Computers in Human Behavior: Artificial Humans, 1(2), S. 100014. 2023.
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Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication. . In 2023 IEEE Conference on Games (CoG), S. 1–4. 2023.
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Serverless Computing: What It Is, and What It Is Not?. . In Commun. ACM, 66(9), S. 80–92. Association for Computing Machinery, New York, NY, USA, 2023.
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Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication. . In 2023 IEEE Conference on Games (CoG), S. 1–4. 2023.
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Engineering Surrogate Models for Boid Systems. . In Proceedings of ALIFE 2023, S. 102–110. MIT Press, Sapporo, Japan, 2023.
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Engineering Surrogate Models for Boid Systems. . In Proceedings of the 2023 Artificial Life Conference, Bd. ALIFE 2023: Ghost in the Machine von Artificial Life Conference Proceedings, S. 102. MIT Press, Sapporo, Japan, 2023.
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Zero-Shot Clickbait Spoiling by Rephrasing Titles as Questions. . In Proceedings of the The 17th International Workshop on Semantic Evaluation (SemEval-2023), S. 1090–1095. Association for Computational Linguistics, Toronto, Canada, 2023.
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Want more WANs? Comparison of Traditional and GAN-based Generation of Wide Area Network Topologies via Graph and Performance Metrics. . In Transactions on Network and Service Management (TNSM). 2023.
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Feature relevance XAI in anomaly detection: Reviewing approaches and challenges. . In Frontiers in Artificial Intelligence, 6. 2023.
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Developing a Library of Problem Scenarios for Time-Sensitive and Real-Time Networking. . In International Conference on Networked Systems 2023 (NetSys). 2023.
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Efficient graph-based gateway placement for large-scale LoRaWAN deployments. . In Computer Communications, 204, S. 11–23. 2023.
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Parameterized Approximation Schemes for Clustering with General Norm Objectives. . In Proc. 64th IEEE Symposium on Foundations of Computer Science (FOCS’23). 2023.
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Morphing Planar Graph Drawings Through {3D}. . In Computing in Geometry and Topology, 2(1), S. 5:1–5:18. 2023.
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“If It’s Not Me It Doesn’t Make a Difference” – The Impact of Avatar Personalization on User Experience and Body Awareness in Virtual Reality. . In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), S. 483–492. 2023.
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Embodiment and Personalization for Self-Identification with Virtual Humans. . In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 799–800. 2023.
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Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments. . In Proceedings of the 18th International Conference on the Foundations of Digital Games, S. 1–4. 2023.
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Mitigation of Fear Triggers for Image Viewing in Virtual Reality. . In Proceedings of the Eurographics Symposium on Virtual Environments (2023), S. 35–36. The Eurographics Association, 2023.
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BLOCSIE - Benchmark for LOCalization in a Simulated Industrial Environment. . In 2023 21st International Conference on Advanced Robotics (ICAR), S. 577–584. 2023.
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Optimizing Medical Service Request Processes through Language Modeling and Semantic Search. . In 2023 the 7th International Conference on Medical and Health Informatics (ICMHI), von ICMHI 2023, S. 136–141. Association for Computing Machinery, Kyoto, Japan, 2023.
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Recommendation of Secure Group Communication Schemes using Multi Objective Optimization. . In International Journal of Information Security. 2023.
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Deep Neural Network Regression for Normalized Digital Surface Model Generation with Sentinel-2 Imagery. . In IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, S. 1–14. 2023.
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Towards a Computational Analysis of Suspense: Detecting Dangerous Situations. . 2023.
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A Systematic Evaluation of Incongruencies and Their Influence on Plausibility in Virtual Reality. . In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), von ISMAR ’23, S. 894–901. IEEE Computer Society, 2023.
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CapsKG: Enabling Continual Knowledge Integration in Language Models for Automatic Knowledge Graph Completion. . In International Semantic Web Conference ISWC 2023, to appear. 2023.
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Automatic Speech Detection on a Smart Beehive’s Raspberry Pi. . In LWDA 2023 - Learning, Knowledge, Data, and Analysis (accepted). 2023.
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Swarming Detection in Smart Beehives Using Auto Encoders for Audio Data. . In 2023 30th International Conference on Systems, Signals and Image Processing (IWSSIP), S. 1–5. 2023.
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Evaluating feature relevance XAI in network intrusion detection. . In The World Conference on eXplainable Artificial Intelligence (xAI 2023) - to appear. 2023.
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ConvMOS: climate model output statistics with deep learning. . In Data Mining and Knowledge Discovery, 37(1), S. 136–166. 2023.
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Posture Parameters for Personality-Enhanced Virtual Audiences. . In Proceedings of the 23rd International Conference on Intelligent Virtual Agents (IVA). 2023.
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An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task. . In Virtual, Augmented and Mixed Reality (HCII 2023), von Lecture Notes in Computer Science, S. 649–664. Springer Nature Switzerland, Cham, 2023.
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An Evaluation of Other-Avatar Facial Animation Methods for Social VR. . In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, von CHI EA ’23, S. 1–7. Association for Computing Machinery, New York, NY, USA, 2023.
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Versatile User Identification in Extended Reality using Pretrained Similarity-Learning. . S. arXiv:2302.07517. 2023, Februar.
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A Simple Pipeline for Orthogonal Graph Drawing. . In Proc. 31st Int. Symp. Graph Drawing \& Network Vis. (GD’23), Bd. 14466 von Lecture Notes in Computer Science, M. Bekos, M. Chimani (Hrsg.), S. 170–186. Springer-Verlag, 2023.
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Kubernetes-in-the-Loop: Enriching Microservice Simulation Through Authentic Container Orchestration. . In Performance Evaluation Methodologies and Tools. 2023.
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Algorithmen erleben in VR. . S. 415–416. Gesellschaft für Informatik e.V., Bonn, 2023.
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Challenges of Serverless Deployment in Edge-MEC-Cloud. . In KuVS Fachgespräch - Würzburg Workshop on Next-Generation Communication Networks 2023. 2023.
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Industrial User Experience Index vs. Quality of Experience Models. . In IEEE Communications Magazine, 61(1), S. 98–104. 2023.
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SONATE-2 – Using Artificial Intelligence for In-Orbit Image Processing and Anomaly Detection. . In 14th IAA Symposium on Small Satellites for Earth Observation. Berlin, 2023.
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SKOS-Utils: Developing and Checking SKOS Knowledge Graphs (Tool Presentation). . In LWDA 2023 - Learning, Knowledge, Data, Analysis. 2023.
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Traffic-Adaptive Scheme for SDN Control Plane with Containerized Architecture. . In 2023 17th International Conference on Ubiquitous Information Management and Communication (IMCOM). 2023.
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A Precise Measurement Platform for LPDDR4 Memories. . In ACM/IEEE International Symposium on Memory Systems (MEMSYS 2023). 2023.
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DBM: Decentralized Burst Mitigation for Periodic LoRa Devices using Self-Organizing Radio Access. . In ICC 2023 - IEEE International Conference on Communications. 2023.
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Searching for the Ground Truth: Assessing the Similarity of Benchmarking Runs. . In Companion of the 2023 ACM/SPEC International Conference on Performance Engineering, von ICPE ’23 Companion, S. 95–99. Association for Computing Machinery, New York, NY, USA, 2023.
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Generating Microservice Applications for Performance Benchmarking. . 2023.
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A Constant-Factor Approximation Algorithm for Reconciliation $k$-Median. . In Proc. International Conference on Artificial Intelligence and Statistics (AISTATS’23), Bd. 206, S. 1719–1746. {PMLR}, 2023.
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Occupational Fraud Detection through Agent-based Data Generation. . In The 8th Workshop on MIning DAta for financial applicationS MIDAS 2023 - to appear. 2023.
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NB-IoT vs. LTE-M: Measurement Study of the Energy Consumption of LPWAN Technologies. . In 2023 IEEE International Conference on Communications Workshops (ICC Workshops). 2023.
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Power to the Applications: The Vision of Continuous Decentralized Autoscaling. . In 2023 IEEE/ACM 23rd International Symposium on Cluster, Cloud and Internet Computing Workshops (CCGridW), S. 281–283. IEEE, 2023.
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Towards Virtual Audience Simulation For Speech Therapy. . In Proceedings of the 23rd International Conference on Intelligent Virtual Agents (IVA). 2023.
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Visualizing Geophylogenies - Internal and External Labeling with Phylogenetic Tree Constraints. . In Proc. 12th Int. Conf. on Geographic Information Science (GIScience’23), Bd. 277 von LIPIcs, R. Beecham, J. A. Long, D. Smith, Q. Zhao, S. Wise (Hrsg.), S. 5:1–5:16. Schloss Dagstuhl -- Leibniz-Zentrum f{ü}r Informatik, 2023.
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PePUT: A Unity Toolkit for the Social Robot Pepper. . In 2023 32th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). IEEE, 2023.
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Who Is Alyx? A new Behavioral Biometric Dataset for User Identification in XR. . In Frontiers in Virtual Reality, 4, D. Swapp (Hrsg.). 2023.
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Holographic Augmented Reality Mirrors for Daily Self-Reflection on the Own Body Image. . In CHI 2023 WS28 Integrating Individual and Social Contexts into Self-Reflection Technologies Workshop, S. 1–4. 2023.
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Giving Historical Photographs a New Perspective: Introducing Camera Orientation Parameters as New Metadata in a Large-Scale 4D Application. . In Remote Sensing, 15(7), S. 1879. 2023.
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Usability of a {{Mhealth Solution}} Using {{Speech Recognition}} for {{Point-of-care Diagnostic Management}}. . In Journal of Medical Systems, 47(18). 2023.
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An Empirical Study of Container Image Configurations and Their Impact on Start Times. . In 2023 IEEE/ACM 23rd International Symposium on Cluster, Cloud and Internet Computing (CCGrid), S. 94–105. IEEE, 2023.
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The Computational Complexity of the {ChordLink} Model. . In Proc. 38th Europ. Workshop Comput. Geom. (EuroCG’22), E. {Di Giacomo}, F. Montecchiani (Hrsg.), S. 10:1–7. 2022.
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Conflict Handling in Product Configuration using Answer Set Programming. . In ICLP Workshop Answer Set Programming and Other Computing Paradigms. 2022.
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SenPoi at SemEval-2022 Task 10: Point me to your Opinion, SenPoi. . In Proceedings of the 16th International Workshop on Semantic Evaluation, SemEval@NAACL 2022, Seattle, Washington, United States, July 14-15, 2022, G. Emerson, N. Schluter, G. Stanovsky, R. Kumar, A. Palmer, N. Schneider, S. Singh, S. Ratan (Hrsg.), S. 1313–1323. Association for Computational Linguistics, 2022.
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Why Is It Not Solved Yet? Challenges for Production-Ready Autoscaling. . In Proceedings of the 2022 ACM/SPEC on International Conference on Performance Engineering, von ICPE ’22, S. 105–115. Association for Computing Machinery, New York, NY, USA, 2022.
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The Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 2: Interactivity, Platforms, Application. . ACM, 2022.
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Exploring Presence, Avatar Embodiment, and Body Perception with a Holographic Augmented Reality Mirror. . In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), S. 350–359. 2022.
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Does Distance Matter? Embodiment and Perception of Personalized Avatars in Relation to the Self-Observation Distance in Virtual Reality. . In Frontiers in Virtual Reality, 3. 2022.
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Automated Blendshape Personalization for Faithful Face Animations Using Commodity Smartphones. . In Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology (VRST ’22). Association for Computing Machinery, New York, NY, USA, 2022.
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Remote at Court – Challenges and Solutions of Video Conferencing in the Judicial System. . In Proceedings 25th HCI International Conference, Bd. Design, Operation and Evaluation of Mobile Communications, S. 82–106. Springer, 2022.
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Embodied Gambling–Investigating the Influence of Level of Embodiment, Avatar Appearance, and Virtual Environment Design on an Online VR Slot Machine. . In Frontiers in Virtual Reality, 3. 2022.
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A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum. . In Entertainment Computing, S. 100539. Elsevier, 2022.
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{Real-Time Music-Driven Movie Design Framework}. . In Workshop on Intelligent Cinematography and Editing, R. Ronfard, H.-Y. Wu (Hrsg.). The Eurographics Association, 2022.
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A Multi-Layered User Guidance Framework. . In Organic Computing Doctoral Dissertation Colloquium (OC-DDC). Kassel University Press, Kassel, 2022.
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Learning Classifier Systems as Recommender Systems. . In Lifelike Computing Systems Workshop LIFELIKE 2022. 2022.
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Preface. . In The Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 2: Interactivity, Platforms, Application, S. xxv-xl. ACM, 2022.
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Exploratory Study on the Perception of Intelligent Virtual Agents With Non-Native Accents Using Synthetic and Natural Speech in German. . In Proceedings of the INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION (ICMI ’22), November 7--11, 2022, S. 15–24. Bengaluru, India, 2022.
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Algorithms for Floor Planning with Proximity Requirements. . In Proc. CAAD Future 2021, Bd. 1465 von CCIS, D. J. Gerber, A. Nahmad, B. Bogosian, E. Pantazis, C. Miltiadis (Hrsg.), S. 151–171. Springer-Verlag, 2022.
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In-Flight Experience and Operations of the 3U-Mission SONATE. . In Small Satellites, System & Services Symposium (4S). Vilamoura, Portugal, 2022.
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Virtual Reality im modernen Englischunterricht und das Potenzial für Inter- und Transkulturelles Lernen. . In MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung, 47, S. 246–266. 2022.
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Multimodale KI zur Unterstützung geschichtswissenschaftlicher Quellenkritik – Ein Forschungsaufriss. . In DHd2022: Kulturen des digitalen Gedächtnisses, S. 179–182. 2022.
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Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments. . In Frontiers in Virtual Reality, 3, S. 2673–4192. 2022.
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Coloring Mixed and Directional Interval Graphs. . In Proc. 30th International Symposium Graph Drawing and Network Visualization (GD’22), Bd. 13764, S. 418–431. 2022.
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The Relationship Between the Distribution of Training Intensity and Performance of Kayak and Canoe Sprinters: A Retrospective Observational Analysis of One Season of Competition. . In Frontiers in Sports and Active Living, 3, S. 788108. Frontiers Media SA, 2022.
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Testing the NVIDIA Jetson Xavier NX Module for the SONATE-2 Nano Satellite Mission. . Bd. IAC 2022 congress proceedings, S. 7. International Astronautical Federation (IAF), 100 Avenue de Suffren 75015 Paris, France, 2022.
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An Experience Report on the Suitability of a Distributed Group Encryption Scheme for an IoT Use Case. . In 2022 IEEE 95th Vehicular Technology Conference (VTC2022). IEEE, 2022.
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NeuralPDE: Modelling Dynamical Systems from Data. . In {KI} 2022: Advances in Artificial Intelligence - 45th German Conference on AI, Trier, Germany, September 19-23, 2022, Proceedings, Bd. 13404 von Lecture Notes in Computer Science, R. Bergmann, L. Malburg, S. C. Rodermund, I. J. Timm (Hrsg.), S. 75–89. Springer, 2022.
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{Investigating the Predictability of QoS Metrics in Cellular Networks}. . In 2022 IEEE/ACM 30th International Symposium on Quality of Service (IWQoS), S. 1–10. 2022.
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Retrospective Analysis of Training Intensity Distribution Based on Race Pace Versus Physiological Benchmarks in Highly Trained Sprint Kayakers. . In Sports Medicine-Open, 8(1), S. 1–12. SpringerOpen, 2022.
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Accuracy and Systematic Biases of Heart Rate Measurements by Consumer-Grade Fitness Trackers in Postoperative Patients: Prospective Clinical Trial. . In Journal of Medical Internet Research, 24(12), S. e42359. JMIR Publications Toronto, Canada, 2022.
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Towards Responsible Medical Diagnostics Recommendation Systems. . In CoRR, abs/2209.03760. 2022.
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Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance. . In AI & Society. Springer, 2022.
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Mixed-Cultural Speech for Mixed-Cultural Users - Natural vs. Synthetic Speech for Virtual Agents. . In Proceedings of the 10th International Conference on Human-Agent Interaction, S. 290–292. Christchurch, New Zealand, 2022.
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Addressing Motivation in an E-Learning Scenario by applying Narration and Choice. . In Proceedings of the 35th British Human-Computer Interaction Conference (BCS HCI 22). 2022.
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The Possibility of Inducing the Proteus Effect for Social VR Users. . In International Conference on Human-Computer Interaction, S. 143–158. Springer Nature Switzerland, Cham, 2022.
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Plausibility and Perception of Personalized Virtual Humans between Virtual and Augmented Reality. . In 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), S. 489–498. 2022.
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Social Robots in Applied Settings: A Long-Term Study on Adaptive Robotic Tutors in Higher Education. . In Frontiers in Robotics and AI, 9. Frontiers Media SA, 2022.
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Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus. . In Frontiers in Bioinformatics, 1. 2022.
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Designing Social Robots’ Speech in the Hotel Context-A Series of Online Studies. . In 2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN), S. 163–170. IEEE, 2022.
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A Fully-Immersive Virtual Reality Setup to Study Gait Modulation. . In Frontiers in Human Neuroscience, 16. 2022.
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SONATE-2 - A Technology Demonstration Mission for Artificial Intelligence. . In Small Satellites, System & Services Symposium (4S), G. Tobias, B. Oleksii, H. Tobias, K. Tobias, K. Hakan, M. Andreas, N. Tobias, R. Clemens, S. Tobias (Hrsg.). Vilamoura, Portugal, 2022.
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CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning. . In Frontiers in Psychology, 13. Frontiers, 2022.
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Minimum Rectilinear Polygons for Given Angle Sequences. . In Computational Geometry: Theory and Applications, 100(101820), S. 1–39. 2022.
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Open ERP System Data For Occupational Fraud Detection. . In arxiv. 2022.
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Virtual Reality for Mind and Body: Does the Sense of Embodiment Towards a Virtual Body Affect Physical Body Awareness?. . In CHI 22 Conference on Human Factors in Computing Systems Extended Abstracts, S. 1–8. 2022.
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Comparison of Data Encodings and Machine Learning Architectures for User Identification on Arbitrary Motion Sequences. . In Proceedings of the IEEE International conference on artificial intelligence & Virtual Reality (IEEE AIVR). IEEE, 2022.
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Challenge Discussion on Socially Interactive Agents: Considerations on Social Interaction, Computational Architectures, Evaluation, and Ethics. . In The Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 2: Interactivity, Platforms, Application, S. 561–626. ACM, 2022.
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Digital body, identity and privacy in social virtual reality: A systematic review. . In Frontiers in Virtual Reality, 3. 2022.
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The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application. . In IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 2022.
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Controlling the STAGE: A High-Level Control System for Virtual Audiences In Virtual Reality. . In Frontiers in Virtual Reality – Virtual Reality and Human Behaviour, 3, S. 2673–4192. 2022.
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Identification of clinically distinct and prognostically important phenogroups in patients with acute heart failure by a machine learning approach. . In EUROPEAN JOURNAL OF HEART FAILURE, Bd. 24, S. 179–179. WILEY 111 RIVER ST, HOBOKEN 07030-5774, NJ USA, 2022.
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One Graph to Rule them All: Using {NLP} and Graph Neural Networks to analyse Tolkien’s Legendarium. . In Proceedings of the Computational Humanities Research Conference 2022, {CHR} 2022, Antwerp, Belgium, December 12-14, 2022, Bd. 3290 von {CEUR} Workshop Proceedings, F. Karsdorp, K. L. Nielbo (Hrsg.), S. 291–317. CEUR-WS.org, 2022.
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Opportunities and Challenges of Virtual Reality in Healthcare -- A Domain Experts Inquiry. . In Frontiers in Virtual Reality, 3. 2022.
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Interactive Hemodynamic Simulation Model of a Cross-scale Cardiovascular System. . In ANNSIM 22. Society for Modeling & Simulation International (SCS), 2022.
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Analyzing Eye Tracking Data in Mirror Exposure. . In 2022 Conference on Mensch und Computer, S. 513–517. 2022.
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{Real-Time Music-Driven Movie Design Framework}. . In Workshop on Intelligent Cinematography and Editing, R. Ronfard, H.-Y. Wu (Hrsg.). The Eurographics Association, 2022.
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Ransomware Detection in Databases through Dynamic Analysis of Query Sequences. . In 2022 IEEE Conference on Communications and Network Security (CNS). 2022.
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Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface. . In CHI Conference on Human Factors in Computing Systems, von CHI ’22. Association for Computing Machinery, New Orleans, LA, USA, 2022.
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Leveraging Kubernetes Source Code for Performance Simulation. . 2022.
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A Theory Based Adaptive Pedagogical Agent in a Reading App for Primary Students - A User Study. . In Intelligent Tutoring Systems. ITS 2022. Lecture Notes in Computer Science, Bd. 13284, S. Crossley, E. Popescu (Hrsg.). Springer, 2022.
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Stay Safe! Safety Precautions for Walking on a Conventional Treadmill in VR. . In Proceedings of the 29th IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR ’22), S. 732–733. IEEE, 2022.
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Attitude of Nutrition Experts Toward Psychotherapy and Virtual Reality as Part of Obesity Treatment—An Online Survey. . In Frontiers in Psychiatry, 13. Frontiers Media SA, 2022.
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Mixed-Cultural Speech for Intelligent Virtual Agents - the Impact of Different Non-Native Accents Using Natural or Synthetic Speech in the English Language. . In Proceedings of the 10th International Conference on Human-Agent Interaction, S. 67–75. Christchurch, New Zealand, 2022.
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A Case Study on the Rapid Development of Natural and Synergistic Multimodal Interfaces for XR Use-Cases. . In CHI Conference on Human Factors in Computing Systems Extended Abstracts, von CHI EA ’22. Association for Computing Machinery, New Orleans, LA, USA, 2022.
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Retrospektive Analyse ausgew{ä}hlter Belastungs-und Beanspruchungsparameter einer professionellen Fußball-mannschaft vor und w{ä}hrend coronabedingter Kontakt-beschr{ä}nkungen in der Spielsaison 2019/20. . In Leipziger Sportwissenschaftliche Beitr{ä}ge Jahrgang 63 (2022 Heft 1, S. 75. Lehmanns Media, 2022.
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On Learning Hierarchical Embeddings from Encrypted Network Traffic. . In 2022 {IEEE/IFIP} Network Operations and Management Symposium, {NOMS} 2022, Budapest, Hungary, April 25-29, 2022, S. 1–7. {IEEE}, 2022.
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Bounding and Computing Obstacle Numbers of Graphs. . In Proc. 30th Europ. Symp. Algorithms (ESA’22), Bd. 244 von LIPIcs, S. Chechik, G. Navarro, E. Rotenberg, G. Herman (Hrsg.), S. 11:1–13. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2022.
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A case study on the stability of performance tests for serverless applications. . In Journal of Systems and Software (JSS), 189. 2022.
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Effects of Colored LEDs in Robotic Storytelling on Storytelling Experience and Robot Perception. . In Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction (HRI2022). IEEE Press, 2022.
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DBM: Decentralized Burst Mitigation for Self-Organizing LoRa Deployments. . In KuVS Fachgespräch - Würzburg Workshop on Modeling, Analysis and Simulation of Next-Generation Communication Networks 2022. 2022.
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