Sarah Hofmann
M.Sc. Sarah Hofmann
Sarah has graduated in a Bachelor’s degree in Games Engineering and in a Master’s degree in Computer Science with focus on Games Engineering. As an undergrad she had already started working as a student worker with the Games Engineering group. She is an experienced Virtual Reality developer but her true passion is in the field of interactive simulations of biological models.
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Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development & Design. . In Proceedings of the 18th International Conference on the Foundations of Digital Games. ACM, 2023.
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Parametric Skin Wound Generation for Medical Simulations. . In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), pp. 1–8. 2022.
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Interactive Hemodynamic Simulation Model of a Cross-scale Cardiovascular System. . In ANNSIM 22. Society for Modeling & Simulation International (SCS), 2022.
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Real-Time Music-Driven Movie Design Framework. . In Workshop on Intelligent Cinematography and Editing, R. Ronfard, H.-Y. Wu (eds.). The Eurographics Association, 2022.
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