Intern
Games Engineering

Sebastian von Mammen

Prof. Dr. Sebastian von Mammen

Gebäude: M2
Raum: B100

In January 2017, I accepted my tenured professorship at the University of Würzburg’s Institute for Computer Science. I am heading the Games Engineering research group and we are part of the Chair for Human-Computer Interaction. Together, we are mainly responsible for the Games Engineering program of studies.

From 2012 to 2016, I completed my habilitation at the Chair of Organic Computing at the University of Augsburg. Before that, I was a postdoctoral fellow with the LINDSAY project at the University of Calgary, where I had also received my PhD in Computer Science as a member of the Evolutionary and Swarm Design research group in 2009. I moved to Canada after I had completed my graduate studies in Computer Science at the Friedrich-Alexander University,  Erlangen-Nürnberg.

My research interests are:

  • Real-Time Interactive Systems (Visual Programming, Immersion, Software Engineering)
  • Interactive Simulations (Serious Games, Simulations in Health, Logistics, Construction,…)
  • Artificial Life (Self-Organisation, Adaptive Systems, Evolution)
  • Artificial Intelligence(Agent-Based Modeling, Procedural Content Generation)