Publikationen
2019[ to top ]
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Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems. . In 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). 2019.accepted for publication
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Smart substitutional reality: Integrating the smart home into virtual reality. . In Entertainment Computing, 31, p. 100306. 2019.
2018[ to top ]
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Towards Serious Games and Applications in Smart Substitutional Reality. . In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 25–32. 2018.in press
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Adapted Foreigner-directed Communication towards Virtual Agents. . In International Conference on Intelligent Virtual Agents. Springer, 2018.in press
2016[ to top ]
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Dynamic Context Integration through Modularized Ontologies and Semantic Blueprints. . In International Workshop on Human-Agent Interaction Design and Models (HAIDM 2016). 2016.
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Augmented Reasoning in the Mirror World. . In Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, of VRST ’16, pp. 313–314. ACM, Munich, Germany, 2016.
2015[ to top ]
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PEARS - Physics Extension And Representation through Semantics. . In IEEE Transactions on Computational Intelligence and AI in Games, 8(2), pp. 178–189. 2015.
2011[ to top ]
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Towards Learning Error-Driven Transformations for Information Extraction. . In Working Notes of the LWA 2011 - Learning, Knowledge, Adaptation. 2011.