English Intern
Lehrstuhl für Informatik V

Publikationen

2024[ to top ]
  • Reiteratively Designing a Robotic Concierge with Different Stakeholders – a Multi-Methods Field Study. Lein, Martina; Donnermann, Melissa; Steinhaeusser, Sophia C.; Lugrin, Birgit. In 20th IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO 2024). IEEE, 2024.
  • The Way You See Me - Comparing Results from Online Video-Taped and In-Person Robotic Storytelling Research. Steinhaeusser, Sophia C.; Heckel, Martin; Lugrin, Birgit. In Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024), pp. 1018–1022. ACM, New York, NY, USA, 2024.
  • Towards the development of an automated robotic storyteller: comparing approaches for emotional story annotation for non-verbal expression via body language. Steinhaeusser, Sophia C.; Zehe, Albin; Schnetter, Peggy; Hotho, Andreas; Lugrin, Birgit. In Journal on Multimodal User Interfaces, pp. 1–23. 2024.
  • Investigating Social Robots in Medical Offices - A Field Study. Donnermann, Melissa; Steinhaeusser, Sophia C.; Lein, Martina; Binder, Uli; Lugrin, Birgit. In 20th IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO 2024). IEEE, 2024.
  • What a Laugh! Effects of Voice and Laughter on a Social Robot’s Humorous Appeal and Recipients’ Transportation and Emotions in Humorous Robotic Storytelling. Steinhaeusser, Sophia C; Knauer, Lara; Lugrin, Birgit. In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024), pp. 2131–2138. IEEE, 2024.
  • Combining Emotional Gestures, Sound Effects, and Background Music for Robotic Storytelling - Effects on Storytelling Experience, Emotion Induction, and Robot Perception. Steinhaeusser, Sophia C.; Piller, Ramona; Lugrin, Birgit. In Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, pp. 687–696. ACM, New York, NY, USA, 2024.
  • Integrating Sound Effects and Background Music in Robotic Storytelling - A Series of Online Studies Across Different Story Genres. Steinhaeusser, Sophia C.; Lugrin, Birgit. In Computers in Human Behavior: Artificial Humans, p. 100085. 2024.
  • Pushing Yourself to the Limit-Influence of Emotional Virtual Environment Design on Physical Training in VR. Oberd{\"o}rfer, Sebastian; Steinhaeusser, Sophia C; Najjar, Amiin; T{\"u}mmers, Clemens; Latoschik, Marc. In ACM Games: Research and Practice. ACM New York, NY, 2024.
  • Binded to the Lights - Storytelling with a Physically Embodied and a Virtual Robot using Emotionally Adapted Lights. Steinhaeusser, Sophia C; Ganal, Elisabeth; Yalcin, Murat; Latoschik, Marc Erich; Lugrin, Birgit. In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024), pp. 2117–2124. IEEE, 2024.
2023[ to top ]
  • An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task. Oberdörfer, Sebastian; Birnstiel, Sandra; Steinhaeusser, Sophia C.; Latoschik, Marc Erich. In HCII 2023, of Lecture Notes in Computer Science. Springer, Cham, 2023.
  • The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine. Steinhaeusser, Sophia C.; Siol, Lenny; Ganal, Elisabeth; Maier, Sophia; Lugrin, Birgit. In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, of HRI ’23 Companion. 2023.
  • Iteratively designing a robotic concierge with different stakeholders - A multi-methods field study. Donnermann, Melissa; Steinhaeusser, Sophia C.; Lein, Martina; Lugrin, Birgit. In AIRSI 2023 - The Metaverse Conference. 2023.
  • Effects of Number of Voices and Voice Type on Storytelling Experience and Robot Perception. Steinhaeusser, Sophia C.; Lugrin, Birgit. In Sound and Robotics, R. Savery (ed.), pp. 9–32. CRC Press, 2023.
  • Evaluation of a Social Robot at the Reception Desk for Exam Registration During Covid-19. Steinhaeusser, Sophia; Donnermann, Melissa; Lein, Martina; Lugrin, Birgit. In 2023 32th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2023). IEEE, 2023.
  • Using a Social Robot as a Hotel Assessment Tool. Lein, Martina; Donnermann, Melissa; Steinhaeusser, Sophia C.; Lugrin, Birgit. In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2023). 2023.
2022[ to top ]
  • Designing Social Robots’ Speech in the Hotel Context-A Series of Online Studies. Steinhaeusser, Sophia C.; Lein, Martina; Donnermann, Melissa; Lugrin, Birgit. In 2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2022), pp. 163–170. IEEE, 2022.
  • A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum. Steinhaeusser, Sophia C.; Eckstein, Benjamin; Lugrin, Birgit. In Entertainment Computing, p. 100539. Elsevier, 2022.
  • Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments. Steinhaeusser, Sophia C; Oberdörfer, Sebastian; von Mammen, Sebastian; Latoschik, Marc Erich; Lugrin, Birgit. In Frontiers in Virtual Reality. 2022.
  • The Influence of Visible Cables and Story Content on Perceived Autonomy in Social Human-Robot Interaction. Roesler, Eileen; Steinhaeusser, Sophia C.; Lugrin, Birgit; Onnasch, Linda. In Robotics, 12(1), p. 3. MDPI, 2022.
  • Iteratively Digitizing an Analogue Syllable-Based Reading Intervention. Riedmann, Anna; Schaper, Philipp; Donnermann, Melissa; Lein, Martina; Steinhaeusser, Sophia C.; Karageorgos, Panagiotis; Müller, Bettina; Richter, Tobias; Lugrin, Birgit. In Interacting with Computers. Oxford University Press, 2022.
  • Second Language Learning through Storytelling with a Social Robot-An Online Case Study. Steinhaeusser, Sophia C.; Riedmann, Anna; Schaper, Philipp; Guthmann, Emily; Pfister, Julia; Schmitt, Katharina; Wild, Theresa; Lugrin, Birgit. In 2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN), pp. 67–74. IEEE, 2022.
  • Effects of Colored LEDs in Robotic Storytelling on Storytelling Experience and Robot Perception. Steinhaeusser, Sophia C.; Lugrin, Birgit. In Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction (HRI2022). IEEE Press, 2022.
2021[ to top ]
  • Social robots and gamification for technology supported learning: An empirical study on engagement and motivation. Donnermann, Melissa; Lein, Martina; Messingschlager, Tanja; Riedmann, Anna; Schaper, Philipp; Steinhaeusser, Sophia; Lugrin, Birgit. In Computers in Human Behavior, 121, p. 106792. Elsevier, 2021.
  • Your New Friend NAO vs. Robot No. 783 - Effects of Personal or Impersonal Framing in a Robotic Storytelling Use Case. Steinhaeusser, Sophia C.; Gabel, Juliane J.; Lugrin, Birgit. In Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2021), C. Bethel, A. Paiva, E. Broadbent, D. Feil-Seifer, D. Szafir (eds.). ACM, 2021.
  • Anthropomorphize me! - Effects of Robot Gender on Listeners’ Perception of the Social Robot NAO in a Storytelling Use Case. Steinhaeusser, Sophia C.; Schaper, Philipp; Akuffo, Ohenewa Bediako; Friedrich, Paula; Ön, Jülide; Lugrin, Birgit. In Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2021), C. Bethel, A. Paiva, E. Broadbent, D. Feil-Seifer, D. Szafir (eds.). ACM, 2021.
  • Towards a digital syllable-based reading intervention: An interview study with second-graders. Schaper, Philipp; Donnermann, Melissa; Doser, Nicole; Lein, Martina; Riedmann, Anna; Steinhaeusser, Sophia C.; Karageorgos, Panagiotis; Müller, Bettina; Richter, Tobias; Lugrin, Birgit. In British HCI Conference 2021 (BCS-HCI 2021). 2021.
  • Comparing a Robotic Storyteller versus Audio Book with Integration of Sound Effects and Background Music. Steinhaeusser, Sophia C.; Schaper, Philipp; Lugrin, Birgit. In Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2021), C. Bethel, A. Paiva, E. Broadbent, D. Feil-Seifer, D. Szafir (eds.). ACM, 2021.
2020[ to top ]
  • Context Matters! Identifying Social Context Factors and Assessing Their Relevance for a Socially Assistive Robot. von der Pütten, Astrid Marieke Rosenthal; Lugrin, Birgit; Steinhaeusser, Sophia C.; Klass, Lina. In Companion of the 2020 International Conference on Human-Robot Interaction, pp. 409–411. ACM, 2020.
  • Horror Laboratory and Forest Cabin - A Horror Game Series for Desktop Computer, Virtual Reality, and Smart Substitutional Reality. Steinhaeusser, Sophia C.; Lugrin, Birgit. In Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. ACM, 2020.
2019[ to top ]
  • Fancy Fruits - An Augmented Reality Application for Special Needs Education. Steinhaeusser, Sophia C; Riedmann, Anna; Haller, Max; Oberdörfer, Sebastian; Bucher, Kristina; Latoschik, Marc Erich. In Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications (VS Games 2019), pp. 1–4. IEEE, 2019.